I am an artist who is always looking for new challenges, with a professional focus on lighting, compositing and environment art. I'm currently employed as an Environment Artist at Electronic Arts Vancouver.

Contact: KenR3D@gmail.com

CV: Download


EA Sports - 2015-
Environment modeling work done for EA Sport's flagship title FIFA 17. I was tasked with creating PBR assets to be used in stadiums and for the single player campagin. All images are ingame screenshots.

Nerd Corps/DHX Media - 2012-2015
Modeling and Lighting work I did for DHX Media's Slug Terra. For the models I was tasked with creating the geometry, texturing and rigging to the art and animation director's specifications.

Rainmaker Entertainment - 2011-2012
Lighting and Compositing work on Rainmaker's Max Steel. I worked closely with a team of lighting artists to ensure continuity was met between shots.